How to use trains and signals
Search a producer and consumer
First you have to find a producer of goods. At the beginning of a new game it is a good idea to transport goods from a coal mine to a power station or an iron foundry.
Please search a coal mine with a near power station or iron foundry. The consumer should be about 30 tiles away from the producer to guarantee a high profit.
Image: Coal mine
Click with the mouse on the coal mine image to open the industry-information window. In this window you will see the customers of the coal mine.
Image: Consumers of a coal mine
In the above example you see, that a Power station is at the coordinate "125, 216" accept goods from the selected coal mine.
You see the current coordinate of the mouse pointer at the bottom of the screen (i.e.
It is possible to zoom the map with the Page-Up and Page-Down keys. This can help you while searching a customer.
Build a railway and stations
If you have found a coal mine and a consumer which accepts the goods of the coal mine, you can connect both with a railway.
You can build rails very similar to streets. Please take a look at the truck tutorial for more information.
You can build a station only on existing rails. Before you build a station you have to lay out the rails like in the following image
Image: You can place a station on this rails
On the above rails you can build a station like the following.
Image: A station
The station can be 1-2 tiles away from the power station.
See also: How to build rail stations
If you want to use electric engines you have to electrify the track with 'electrify track' button.
Image: An electrified track
Build a depot
Before you can buy a train you have to build a depot. You can build a train depot on the end of a rail.
The following image shows you a good way to connect a depot with a railroad system. If you build the marked signal a train could leave the depot, even if an other train is waiting on the other rail.
The signal in front of the depot should be further away from the depot than the longest vehicle you intending to buy.
Image: A depot
Place some signals
If you would like to use more than one train on a rail, you have to place signals.
Please take a look at the signals article.
Buy a train
Click on the train depot image to open the depot window.
Buy an engine
Image: Train depot
You can buy an engine by clicking on it's image. You can add wagons and tenders by clicking on the according image in the Carriages-section. There are special engines for passenger transports available. You can't use this engines for good transports.
You can buy electric and steam engines in the depot. Electric engines can only drive on tracks with overhead lines! In the rail-tools menu you can find a tool to add overhead-lines to rails.
The above engine has high running costs (3.36 C/km). It should only be used on very profitalbe routes.
The top speed of the engine is 200 km/h. Some wagons can slow down a train with the engine. As example the following wagon will slow the train from 200 km/h to 120 km/h.
Image: Bulk good wagon
Buy the wagons
In the industry information window you can see which goods are produced by an industry. As example a coal mine produce coal. Coal is an bulk good.
Image: Industry information window
There are some wagons which can transport bulk goods like coal. They differ in price, capacity and top speed.
It does not make sense to combine a fast engine with wagons which have a lower top speed. As example you should not combine the following wagon with an engine which is faster than 120 km/h.
Image: Bulk good wagon
Schedule a train
You can schedule the train which is displayed in the top-left hand corner of the depot window by clicking on the Schedule-Button.
Image: Schedule of a vehicle
You can add stops by clicking on the stations you built earlier. The train arrives on the rail you clicked on while scheduling the train. Please add the station near the coal mine and the station near the power station or iron foundry to the list. If the schedule is complete, you can apply it by clicking on the Done-Button.